After OG dev blasted the Halo remake, the ‘father of Master Chief’ says he thinks it looks just swell, actually: ‘Gorgeous in a way I wish we could have built it’

It is 2025 and we are, as a society, making Halo again. This has caused no small amount of discourse. Is there any point remaking Halo? Is Unreal Engine 5 the right vessel for a remake? Will God strike us down for putting a Halo game on a Sony console?

All these questions and more arose, along with a bit of controversy. For instance, original Halo designer Jaime Griesemer was vocally disappointed with the new remake, calling it out for mucking with the level design in a way he reckoned was deleterious for the game as a whole.

That’s not to say I think Lehto secretly vibrates with disgust at the remake, just, you know, the two guys are kind of talking about two different things. Specifically, things related directly to the jobs they did on the original Halo.