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Palworld studio says 'gamers don't want' AI in their games: 'It feels like everyone who is super gung-ho about it isn't from the industry'
It’s been a big moment for AI disclosures. Games with such labels have been flooding Steam as of late, and…
My quick test of Lumen Lite shows that it's probably good news for ray-traced gaming on handheld PCs, but I suspect that it will be used everywhere because of the pressure developers are now under
At its State of Unreal event in Chicago, Epic Games officially unveiled Unreal Engine 5.8, and one of its key…
The VFX tech behind Saros: from NGP to Graphite
Five years ago, we wrote about how the visual effects in Returnal came to life, including the real-time voxeliser that…
Stellaris' Nomads expansion finally lets me live out my Battlestar Galactica fantasies, though its Wayline system could definitely use some work
I’ve always loved starting a new Stellaris campaign. There’s a special magic for me surrounding those initial years, as you…












